Development History

Initial writing of Star Kingdoms, as it was originally called, was done by J. C. Munro.

In February of 2007, User:JC felt that Star Kingdoms was ready for play-test, and started up a play-test game as part of the Aberdeen University Roleplaying Association.

Areas for improvement in the initial rules-set were quickly discovered by both User:Nagebenfro and User:Kalos, who proposed to work with JC on the writing.

User:Alastores was quickly added to the team, and his method of thinking served as a useful counterweight to that of Kalos, with Nage acting as the fulcrum finding balance between their schools of thought.

The first play-test release of the revised rules happened a fortnight after the initial release, and the resulting play-test ran for two months, with a slow turn-around of player actions.

The initial play-test lead to a decisive re-think of the rules system by the team, which is now working towards collecting them into a new document that will allow for a second play-test to be run.